Hi, I'm Kellan Mythen
Software engineer at WaveXR, building tools at the intersection of real-time 3D and AI to democratize and accelerate creative workflows.
Recent Work
- Architecting prototypes for AI-driven, multiplayer music experiences in Unreal Engine.
- Leading company-wide adoption of generative AI tools.
- Empowered non-technical teams to build their own solutions, saving hundreds of hours (e.g., QA automating workflows that save 30-60 minutes per ticket).
Past Projects & Community Contributions
- Developed an open-source OpenAI wrapper for Unreal Engine in 2021, now part of OpenAI's official documentation and used by tens of thousands of developers.
- Founded the Immersive Learning Initiative, a VR not-for-profit whose development was later taken over by the Open Lab at University of Athens.
Contact
kellanmythen@gmail.com |
LinkedIn